Here's some of my work from the Call of Duty: Modern Warfare Remastered multiplayer maps.
Responsible for central building geo, material blends and lower brick / plaster materials
Responsible for well and post assets and stairway wall texture
Responsible for dogbone sidewalk material and bullet decals (rightmost building)
Responsible for Historical Site geo, material blends, set dressing and hexagonal floor material
Responsible for plaster wall material
Responsible for wallpaper materials (clean and distressed)
Responsible for broadcast room geo, material blends and set dressing
Responsible for walls and building geo, material blends and set dressing
Responsible for two-story building and destroyed vista building geo and material blends